Z Homing Movement very jerky January 18, 2016 04:55PM |
Registered: 8 years ago Posts: 49 |
Re: Z Homing Movement very jerky January 19, 2016 06:09AM |
Registered: 11 years ago Posts: 25 |
Re: Z Homing Movement very jerky January 19, 2016 11:36AM |
Registered: 9 years ago Posts: 26 |
Re: Z Homing Movement very jerky January 20, 2016 10:55AM |
Registered: 8 years ago Posts: 3,525 |
Re: Z Homing Movement very jerky January 20, 2016 07:43PM |
Registered: 8 years ago Posts: 49 |
Re: Z Homing Movement very jerky January 21, 2016 05:34PM |
Registered: 8 years ago Posts: 49 |
Re: Z Homing Movement very jerky February 15, 2016 08:46AM |
Registered: 8 years ago Posts: 3,525 |
#define DEFAULT_AXIS_STEPS_PER_UNIT {80,80,80,132} // default steps per unit for Ultimaker #define DEFAULT_MAX_FEEDRATE {500, 500, 50, 100} // (mm/sec) #define DEFAULT_MAX_ACCELERATION {6000,6000,500,10000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for Skeinforge 40+, for older versions raise them a lot. #define DEFAULT_ACCELERATION 1000 // X, Y, Z and E acceleration in mm/s^2 for printing moves #define DEFAULT_RETRACT_ACCELERATION 3000 // E acceleration in mm/s^2 for retracts #define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves // The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously) #define DEFAULT_XYJERK 16.00 // (mm/sec) #define DEFAULT_ZJERK 1 // (mm/sec) #define DEFAULT_EJERK 5.0 // (mm/sec)
Re: Z Homing Movement very jerky February 20, 2016 12:14PM |
Registered: 8 years ago Posts: 3,525 |
Quote
s0me
You should adjust this
#define XY_TRAVEL_SPEED 5000 // X and Y axis travel speed between probes, in mm/min
then lower the acceleration settings and see what happens.
Re: Z Homing Movement very jerky February 20, 2016 04:00PM |
Registered: 9 years ago Posts: 26 |
Re: Z Homing Movement very jerky February 20, 2016 04:09PM |
Registered: 8 years ago Posts: 3,525 |