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Slic3r vs. Skeinforge: Comb

Posted by Eistee 
Slic3r vs. Skeinforge: Comb
March 06, 2014 03:58AM
Hey,

I have been using skeinforge for quite some time. Because Slic3r is supporting more than one extruders i wanted to give it a try.

Now i ran into a problem and i want your advise. I dont like they way the extruder travels in my part. I made screenshots to explain my problem:
Slic3r:


Skeinforge:


Is there a way to force slic3r to improve that behaviour? I think it has something to do with skeinforge's comb option.
I already tried using "avoid crossing perimeters", but that didnt help.

thanks in advance!
Re: Slic3r vs. Skeinforge: Comb
March 06, 2014 05:42AM
Just a guess : could it have to do with the random starting point in perimeters ?


www.3daybreaker.blogspot.com

Orca V4.4 rebuild to Ramps with Mk8 and E3D, as well as a Rostock Delta Mini and an OLO in backorder :-)
Re: Slic3r vs. Skeinforge: Comb
March 28, 2014 02:08PM
Turn off Gap filling and that will reduce a lot of traveling around... It's mostly not needed for most prints anyway.
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