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Restarted development of Java3d

Posted by hharrison 
Restarted development of Java3d
February 09, 2012 08:05PM
All,

Just thought I'd post a note here to make you guys aware there is an effort to restart
development of the Java3d package.

You can find my github fork here:
[github.com]

The major point at the moment is to build a JOGL2 based backend and remove the need for
all of the native dll/.so files that cause so much trouble for people. JOGL2 has a much nicer
way of dealing with this....if there is anyone here interested, I'd love to hear from you.

Cheers,

Harvey Harrison
harvey.harrison@gmail.com
VDX
Re: Restarted development of Java3d
February 10, 2012 03:38AM
Hi Harvey,

compatibility issues to older programs using java3d?


Viktor
--------
Aufruf zum Projekt "Müll-freie Meere" - [reprap.org] -- Deutsche Facebook-Gruppe - [www.facebook.com]

Call for the project "garbage-free seas" - [reprap.org]
Re: Restarted development of Java3d
February 13, 2012 02:23PM
I have no plans to break any API at the moment, the only purpose is to provide a JOGL2 based backend
that can take care of all the native bindings, which is a much nicer solution than having a set of native
.dll/.so files provided with Java3d.

The basics of the JOGL2 backend appear to be functional at this point, will have something posted
at the github above by end of week, be aware there will be one history-rewrite to correct the raw svn
usernames in the current import with proper author/committer names.

So, this should be drop-in compatible with Java3d 1.5.2.

Harvey
Re: Restarted development of Java3d
August 25, 2012 10:55AM
Hi,

despite the effort ... an eclipse bundle and maven support would be pretty nice.

Cheers,
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